Unfortunately for our House deck, you still only get one die for all the open Attractions, but there are some nice synergies with the 10-card Attractions deck if you get it humming, which will likely only be for some games: Centrifuge Clown Extruder Drop Tower Hall of Mirrors Haunted House Pick-a-Beeble Roller Coaster Storybook Ride Swinging Ship Tunnel of Love Note that there are various lighted die options on individual Attraction cards, so when youre bulding your deck, find an array of numbers to hopefully guarantee some action if you start getting Attractions down
Cards that put negative counters effortlessly on other creatures can find a home in -1/-1 counter decks
It is often the head of many Dimir Commander decks, but is a worthwhile inclusion for the Undead Unleashed Precon deck too
Except it was all just a show Estratti knew Martell hadnt blocked anything, he just played his pump spell pre combat, and he didnt have another one
Also, there is a box topper card for [OP-03] as below
The effect is that they look more integrated if they are just flat on top of the surface